AI Insights · Timothy · October 2021
Top 5 Third Person Games Performance in Portugal, Q3 2021
Discover the performance trends of the top 5 third-person games in Portugal for Q3 2021, including downloads, revenue, and active user metrics.
In Q3 2021, the top 5 third-person games on a unified platform in Portugal exhibited varying trends in downloads, revenue, and active users. Here's a detailed look at their performance:
Free Fire from Garena International I Private Limited showed a notable fluctuation in weekly revenue, starting the quarter at approximately $69K and peaking at around $81.6K in early August. However, by the end of September, revenue had declined to about $43.4K. Downloads for Free Fire saw a remarkable surge, especially in the last week of September, reaching nearly 38.7K. The game maintained a strong active user base, with a peak of 858K in late August and ending the quarter with 686K active users.
Run Rich 3D by Voodoo experienced a significant drop in downloads over the quarter, from a high of 23.5K in late July to just 1.6K in the last week of September. Revenue for this game was minimal, peaking at only $12 in mid-September. The active user count saw a similar declining trend, starting with 42K in late July and falling to 11K by the end of September.
Hair Challenge from Rollic Games maintained a stable download rate initially, with figures around 9.6K in late June, but witnessed a gradual decline to about 5.9K in the last week of September. The game's active users followed a similar pattern, starting at 47K and dropping to 38K by the end of the quarter. Revenue was negligible, with only a single week in mid-August showing $1.
Destiny Run also by Voodoo, saw a sharp increase in downloads in August, peaking at 32.7K in the first week of September, before declining to 10.5K by the end of the month. Active users for Destiny Run mirrored this trend, peaking at 57.7K in early September and decreasing to 29.5K by the end of the quarter. The game did not generate any significant revenue during this period.
Subway Surfers from Sybo Games ApS showed consistent performance in downloads, hovering around 5.5K to 7.9K throughout the quarter. Revenue remained relatively low but stable, with a peak of $400 in late August. Active users saw a decline from 94K in late June to 72K by the end of September.
These insights were derived from Sensor Tower data. For more detailed analytics and trends, visit Sensor Tower.